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	<title>Comments on: Sold out!  Part II</title>
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	<link>http://weiksner.com/2007/12/13/sold-out-part-ii/</link>
	<description>Politics, technology, et cetera</description>
	<pubDate>Thu, 11 Mar 2010 11:07:56 +0000</pubDate>
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		<title>By: Mike</title>
		<link>http://weiksner.com/2007/12/13/sold-out-part-ii/#comment-105</link>
		<dc:creator>Mike</dc:creator>
		<pubDate>Sat, 15 Dec 2007 01:45:16 +0000</pubDate>
		<guid isPermaLink="false">http://weiksner.com/2007/12/13/sold-out-part-ii/#comment-105</guid>
		<description>Almost everything on the profile page is an app - including Facebook's wall.  You can un-install the wall if you want!  So I don't consider the wall to be 'core.'  

An invite factory (by which I assume you mean something that lets you invite more than 20 people per day) would indeed be a core feature.  Anything to do with member model, news feeds, etc., I consider to be core.  

I don't have any data to support my position, but I will say that almost everyone in the class agreed (and everyone within the team at Facebook) that it was useless to compete with the core features. 

Prove me wrong - that's much more interesting than agreeing with me!</description>
		<content:encoded><![CDATA[<p>Almost everything on the profile page is an app - including Facebook&#8217;s wall.  You can un-install the wall if you want!  So I don&#8217;t consider the wall to be &#8216;core.&#8217;  </p>
<p>An invite factory (by which I assume you mean something that lets you invite more than 20 people per day) would indeed be a core feature.  Anything to do with member model, news feeds, etc., I consider to be core.  </p>
<p>I don&#8217;t have any data to support my position, but I will say that almost everyone in the class agreed (and everyone within the team at Facebook) that it was useless to compete with the core features. </p>
<p>Prove me wrong - that&#8217;s much more interesting than agreeing with me!</p>
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		<title>By: Chris Neumann</title>
		<link>http://weiksner.com/2007/12/13/sold-out-part-ii/#comment-104</link>
		<dc:creator>Chris Neumann</dc:creator>
		<pubDate>Sat, 15 Dec 2007 00:51:51 +0000</pubDate>
		<guid isPermaLink="false">http://weiksner.com/2007/12/13/sold-out-part-ii/#comment-104</guid>
		<description>I'm going to make an "invite factory" app and see what happens.

Regarding the "core" features, why not?  FunWall and SuperWall have completely done that, and been very successful.  They can iterate on things much faster than Facebook does, and so they stay ahead.</description>
		<content:encoded><![CDATA[<p>I&#8217;m going to make an &#8220;invite factory&#8221; app and see what happens.</p>
<p>Regarding the &#8220;core&#8221; features, why not?  FunWall and SuperWall have completely done that, and been very successful.  They can iterate on things much faster than Facebook does, and so they stay ahead.</p>
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		<title>By: Mike</title>
		<link>http://weiksner.com/2007/12/13/sold-out-part-ii/#comment-103</link>
		<dc:creator>Mike</dc:creator>
		<pubDate>Fri, 14 Dec 2007 22:50:26 +0000</pubDate>
		<guid isPermaLink="false">http://weiksner.com/2007/12/13/sold-out-part-ii/#comment-103</guid>
		<description>I think that 'utilities' are a category of slow growth, but long-term value.  We'll see more of them in the future.  Just make sure you aren't competing with fb on a 'core' feature like single sign on.

Note: I think group exchange is many-to-many.  Broadcast is one-to-many.</description>
		<content:encoded><![CDATA[<p>I think that &#8216;utilities&#8217; are a category of slow growth, but long-term value.  We&#8217;ll see more of them in the future.  Just make sure you aren&#8217;t competing with fb on a &#8216;core&#8217; feature like single sign on.</p>
<p>Note: I think group exchange is many-to-many.  Broadcast is one-to-many.</p>
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		<title>By: Chris Neumann</title>
		<link>http://weiksner.com/2007/12/13/sold-out-part-ii/#comment-102</link>
		<dc:creator>Chris Neumann</dc:creator>
		<pubDate>Fri, 14 Dec 2007 22:43:15 +0000</pubDate>
		<guid isPermaLink="false">http://weiksner.com/2007/12/13/sold-out-part-ii/#comment-102</guid>
		<description>Sure - group exchange is clearly where it's at - one to many.  RockYou and Slide figured this out a couple of months ago, it just took them some time to get things integrated.

I was talking with some friends after the presentations, and we talked about the things we like: seeing what people are up to, sharing photos, etc.  The things we don't like are all the spam and overload of "stupid/furry" apps.  The actually useful ones have been pushed down.  Even FunWall and SuperWall have gotten more engagement by spreading viral videos and huge posts, expanding their real estate in the profile section and pushing other apps off the page.  Hopefully there will be downward pressure through uninstalls.

I do like the analogy of immature.  I'm sure that in 6 months or a year or 4 years, I'll look back and say "damn, if I'd just thought of X app in December 2007, I would have been a billionaire!"

For now, it's pretty fun.</description>
		<content:encoded><![CDATA[<p>Sure - group exchange is clearly where it&#8217;s at - one to many.  RockYou and Slide figured this out a couple of months ago, it just took them some time to get things integrated.</p>
<p>I was talking with some friends after the presentations, and we talked about the things we like: seeing what people are up to, sharing photos, etc.  The things we don&#8217;t like are all the spam and overload of &#8220;stupid/furry&#8221; apps.  The actually useful ones have been pushed down.  Even FunWall and SuperWall have gotten more engagement by spreading viral videos and huge posts, expanding their real estate in the profile section and pushing other apps off the page.  Hopefully there will be downward pressure through uninstalls.</p>
<p>I do like the analogy of immature.  I&#8217;m sure that in 6 months or a year or 4 years, I&#8217;ll look back and say &#8220;damn, if I&#8217;d just thought of X app in December 2007, I would have been a billionaire!&#8221;</p>
<p>For now, it&#8217;s pretty fun.</p>
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		<title>By: Mike</title>
		<link>http://weiksner.com/2007/12/13/sold-out-part-ii/#comment-101</link>
		<dc:creator>Mike</dc:creator>
		<pubDate>Fri, 14 Dec 2007 22:16:44 +0000</pubDate>
		<guid isPermaLink="false">http://weiksner.com/2007/12/13/sold-out-part-ii/#comment-101</guid>
		<description>Hi Chris,

I think you have hit the basic lesson on the head.  And if you peel back a little bit more, there were lots of hints about how to tune your install engine as well.

I'd also say that the ultimate goal is to create a group exchange app.  Not all provoke and retaliate apps have concepts that can be turned into group exchange apps.  They may be just fads.  But don't write them off too quickly: facebook is doubling every 8-9 months, so there will be plenty of newbies for years to come.

Another thing: there are some basic human needs being fulfilled here.  It's not quite as broken as you say.  I prefer to say that it is immature.

And I am hopeful that the apps will grow up, and then have more examples of success with substance.</description>
		<content:encoded><![CDATA[<p>Hi Chris,</p>
<p>I think you have hit the basic lesson on the head.  And if you peel back a little bit more, there were lots of hints about how to tune your install engine as well.</p>
<p>I&#8217;d also say that the ultimate goal is to create a group exchange app.  Not all provoke and retaliate apps have concepts that can be turned into group exchange apps.  They may be just fads.  But don&#8217;t write them off too quickly: facebook is doubling every 8-9 months, so there will be plenty of newbies for years to come.</p>
<p>Another thing: there are some basic human needs being fulfilled here.  It&#8217;s not quite as broken as you say.  I prefer to say that it is immature.</p>
<p>And I am hopeful that the apps will grow up, and then have more examples of success with substance.</p>
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		<title>By: Chris Neumann</title>
		<link>http://weiksner.com/2007/12/13/sold-out-part-ii/#comment-100</link>
		<dc:creator>Chris Neumann</dc:creator>
		<pubDate>Fri, 14 Dec 2007 21:09:49 +0000</pubDate>
		<guid isPermaLink="false">http://weiksner.com/2007/12/13/sold-out-part-ii/#comment-100</guid>
		<description>Michael,

What the teams did is amazing and what you learned is amazing too. However, what does it say about the future of Facebook's platform?  The takeaway is: make an app which is essentially an invite machine (hug, kiss, hotness).  Grow to millions of users. Then increase engagement.

The apps which had more of a real purpose (sending a "hug/hotness point/kiss" is really just sending an invite) end up not having good user bases.  Facebook is supporting this too: they have reduced the number of invites you can send out, and increased the number of emails you can send to users of the app.  One observation someone made is that the social networks were less dense than expected (~3 common friends with any given friend) and so you are forced to get lots of people to install your app in order to engage with them.

I think the incentive system is broken, and that if they don't do something, people will get sick of using FB because of all the spam (not to mention all those ads in the newsfeed!)</description>
		<content:encoded><![CDATA[<p>Michael,</p>
<p>What the teams did is amazing and what you learned is amazing too. However, what does it say about the future of Facebook&#8217;s platform?  The takeaway is: make an app which is essentially an invite machine (hug, kiss, hotness).  Grow to millions of users. Then increase engagement.</p>
<p>The apps which had more of a real purpose (sending a &#8220;hug/hotness point/kiss&#8221; is really just sending an invite) end up not having good user bases.  Facebook is supporting this too: they have reduced the number of invites you can send out, and increased the number of emails you can send to users of the app.  One observation someone made is that the social networks were less dense than expected (~3 common friends with any given friend) and so you are forced to get lots of people to install your app in order to engage with them.</p>
<p>I think the incentive system is broken, and that if they don&#8217;t do something, people will get sick of using FB because of all the spam (not to mention all those ads in the newsfeed!)</p>
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